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AudioEffectPhaser
Inherits: AudioEffect < Resource < RefCounted < Object
Adds a phaser audio effect to an audio bus.
Creates several notch and peak filters that sweep across the spectrum.
Description
A "phaser" effect creates a copy of the original audio that phase-rotates differently across the entire frequency spectrum, with the use of a series of all-pass filter stages (6 in this effect). This copy modulates with a low-frequency oscillator and combines with the original audio, resulting in peaks and troughs that sweep across the spectrum.
This effect can be used to create a "glassy" or "bubbly" sound.
Tutorials
Properties
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Property Descriptions
Intensity of the effect. Value can range from 0.1 to 4.0.
The volume ratio of the filtered audio that is fed back to the all-pass filters. The higher the value, the sharper and louder the peak filters created by the effect. Value can range from 0.1 to 0.9.
Determines the maximum frequency affected by the low-frequency oscillator modulations, in Hz. Value can range from 10 to 10000.
Determines the minimum frequency affected by the low-frequency oscillator modulations, in Hz. Value can range from 10 to 10000.
Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range. Value can range from 0.01 to 20.