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AudioEffectStereoEnhance

Inherits: AudioEffect < Resource < RefCounted < Object

Adds a stereo manipulation audio effect to an audio bus.

Controls gain of the side channels, and widens the stereo image.

Description

Adjusts gain of the left and right channels, and makes mono sounds stereo through phase shifting.

Tutorials

Properties

float

pan_pullout

1.0

float

surround

0.0

float

time_pullout_ms

0.0


Property Descriptions

float pan_pullout = 1.0 🔗

  • void set_pan_pullout(value: float)

  • float get_pan_pullout()

Gain of the side channels, if they exist. A value of 0 will downmix stereo to mono. Value can range from 0 to 4.


float surround = 0.0 🔗

  • void set_surround(value: float)

  • float get_surround()

Widens the stereo image through phase shifting in conjunction with time_pullout_ms. Just pans sound to the left channel if time_pullout_ms is 0. Value can range from 0 to 1.


float time_pullout_ms = 0.0 🔗

  • void set_time_pullout(value: float)

  • float get_time_pullout()

Widens the stereo image through phase shifting in conjunction with surround. Just delays the right channel if surround is 0. Value is in milliseconds, and can range from 0 to 50.